I discovered the FOV Coeffs because I essentially kept going back between ImageZoom 0.93 and 0.95 wondering why it never felt spot on. here's the lines: (also not sure how FOV is calculated but entering 110 in the optimizer sets DefaultFOV to 120. Also, hit up the walk/run/open multiplers. If you play with my style (snap the cam up and down to save power) that FOV difference is dizzying. You seem to hit the camcorder FOV with ten degrees less than normal FOV. On other subjects, may I suggest something for the INI changes the optimizer does? That has to be something very custom they made. they have the subnautica going on: head bob and left and right sway. No low effort memes, gifs, image macros, etc.Įverything you need to know about the Quest 2 Wiki Pages.Read the FAQ before posting a question.This is a place for friendly VR discussion, don’t start drama, attack, or bait other redditors.New Quest 2 Owner? - Everything you need to know about the Quest 2 Rules of the Oculus Subreddit Welcome to /r/Oculus, a place for Oculus fans to discuss VR.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |